Junior Engineers (Point Cook)

from $35.00

Dive into STEAM, breaking down problems and learning sequences, loops and conditional statements with LEGO® Robotics!

Class Details:

  • Suitable for: Students Year 1 - Year 2

  • Time: 12:15pm to 1:15pm

  • Duration: 8 × 60mins session

  • Term dates: Saturday, May 3 - June 21, 2025

  • Location: Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia

Class:
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Dive into STEAM, breaking down problems and learning sequences, loops and conditional statements with LEGO® Robotics!

Class Details:

  • Suitable for: Students Year 1 - Year 2

  • Time: 12:15pm to 1:15pm

  • Duration: 8 × 60mins session

  • Term dates: Saturday, May 3 - June 21, 2025

  • Location: Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia

Dive into STEAM, breaking down problems and learning sequences, loops and conditional statements with LEGO® Robotics!

Class Details:

  • Suitable for: Students Year 1 - Year 2

  • Time: 12:15pm to 1:15pm

  • Duration: 8 × 60mins session

  • Term dates: Saturday, May 3 - June 21, 2025

  • Location: Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia


What to expect

  • LEGO® SPIKE™ Essentials & iPads Provided: All necessary materials are supplied for hands-on learning.

  • Teamwork Focus: Students collaborate in pairs to complete engaging missions and projects.

  • Expert-Led Sessions: Guided by instructors with Working With Children (WWC) checks.

  • Interactive Projects: Simulated real-life scenarios that bring STEAM concepts to life.


Curriculum Overview

Our Curriculum:

  • Observation and Refinement: Students learn to observe their projects critically and make improvements, fostering a mindset of continuous learning and adaptation.

  • Engineering Basics: Explore fundamental engineering concepts through hands-on building and problem-solving.

  • Foundational STEAM Concepts: Gain a comprehensive understanding of Science, Technology, Engineering, Arts, and Mathematics through interactive activities.

  • Introductory Coding and Debugging: Develop essential coding skills and learn how to identify and fix errors in programs, building a strong coding foundation.

  • Scratch Programming – Icon & Word Block: Engage in beginner-friendly block-based coding to create interactive projects and develop logical thinking.

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