Junior Engineers (Point Cook)
Dive into STEAM, breaking down problems and learning sequences, loops and conditional statements with LEGO® Robotics!
Class Details:
Suitable for: Students Year 1 - Year 2
Time: 12:15pm to 1:15pm
Duration: 8 × 60mins session
Term dates: Saturday, May 3 - June 21, 2025
Location: Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia
Dive into STEAM, breaking down problems and learning sequences, loops and conditional statements with LEGO® Robotics!
Class Details:
Suitable for: Students Year 1 - Year 2
Time: 12:15pm to 1:15pm
Duration: 8 × 60mins session
Term dates: Saturday, May 3 - June 21, 2025
Location: Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia
Dive into STEAM, breaking down problems and learning sequences, loops and conditional statements with LEGO® Robotics!
Class Details:
Suitable for: Students Year 1 - Year 2
Time: 12:15pm to 1:15pm
Duration: 8 × 60mins session
Term dates: Saturday, May 3 - June 21, 2025
Location: Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia
What to expect
LEGO® SPIKE™ Essentials & iPads Provided: All necessary materials are supplied for hands-on learning.
Teamwork Focus: Students collaborate in pairs to complete engaging missions and projects.
Expert-Led Sessions: Guided by instructors with Working With Children (WWC) checks.
Interactive Projects: Simulated real-life scenarios that bring STEAM concepts to life.
Curriculum Overview
Our Curriculum:
Observation and Refinement: Students learn to observe their projects critically and make improvements, fostering a mindset of continuous learning and adaptation.
Engineering Basics: Explore fundamental engineering concepts through hands-on building and problem-solving.
Foundational STEAM Concepts: Gain a comprehensive understanding of Science, Technology, Engineering, Arts, and Mathematics through interactive activities.
Introductory Coding and Debugging: Develop essential coding skills and learn how to identify and fix errors in programs, building a strong coding foundation.
Scratch Programming – Icon & Word Block: Engage in beginner-friendly block-based coding to create interactive projects and develop logical thinking.